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61. simple solution to contract spamming - in Test Server Feedback [original thread]
Originally by: Seth Lorethian Trial Accounts arent able to make contracts. So these scammers/spammers are paid accounts. Simply ban these accounts. Not the character. Because they paid for the account, they just lost real $. Remove the s...
- by hackzor nstuff - at 2009.05.06 20:50:00
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62. Songs to yarr to - in Crime and Punishment [original thread]
try this one it has a short commercial at he beginning but its well worth the 1 seconds of commercial Linkage
- by hackzor nstuff - at 2009.05.05 12:03:00
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63. simple solution to contract spamming - in Test Server Feedback [original thread]
Originally by: Lana Torrin Originally by: Reynolds disabling paste into local (ctrl V) would probably fix it as well and stop almost all other spam as well. Not something that is probably possible though Even if it was it wont s...
- by hackzor nstuff - at 2009.05.05 10:51:00
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64. Busted in game and real life! - in Crime and Punishment [original thread]
Originally by: Cyrdax Originally by: Bret Caliaro but if he cares so little for something so trivial how can we trust him with something important he stole your imaginary internet spaceship so now you're not friends anymore? l...
- by hackzor nstuff - at 2009.05.05 03:30:00
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65. simple solution to contract spamming - in Test Server Feedback [original thread]
Originally by: Disv Limit what people can do on Free Trials. e.g. no Contracts. and GM's should be Banning the Accounts of those with Paid Accounts. but your idea would work well too. you already can not make contracts on trial acc...
- by hackzor nstuff - at 2009.05.04 21:05:00
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66. simple solution to contract spamming - in Test Server Feedback [original thread]
at least people are being active and posting suggestions on ways to possibly fix the problime keep then coming the more people that post there ideas the more likely we will find a solution
- by hackzor nstuff - at 2009.05.04 11:17:00
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67. simple solution to contract spamming - in Test Server Feedback [original thread]
Originally by: Amantus Originally by: SATAN Solution is simple. Charge isk for every local contract link, will fix all spammers/scammers. That's what I came here to say. It'd hurt scammers while still letting legit contracts b...
- by hackzor nstuff - at 2009.05.03 19:36:00
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68. simple solution to contract spamming - in Test Server Feedback [original thread]
Edited by: hackzor nstuff on 03/05/2009 18:58:43 that would work but it would require the developers to write new code to the game and test it first where if they simply remove the linking in local feature would only take roughly one down time...
- by hackzor nstuff - at 2009.05.03 18:56:00
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69. Scammers in Market Hubs - Suggestion - in Crime and Punishment [original thread]
i posted a simple solution to the matter please sigh it or even post an alternative http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1064036 at this point any response is a good response
- by hackzor nstuff - at 2009.05.03 16:44:00
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70. simple solution to contract spamming - in Test Server Feedback [original thread]
ty at this point any response is a good response if you do nothing then you have done nothing ether way
- by hackzor nstuff - at 2009.05.03 16:32:00
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71. simple solution to contract spamming - in Test Server Feedback [original thread]
the fastest way to put an end to it would be to simply remove the feature rather then having to re wright code after all its only local there are channel especially for posting contracts and with removing the feature the number of fake contracts...
- by hackzor nstuff - at 2009.05.03 16:24:00
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72. simple solution to contract spamming - in Test Server Feedback [original thread]
up to the developers how far they take it whatever would be fastest and easiest for them i guess
- by hackzor nstuff - at 2009.05.03 15:46:00
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73. simple solution to contract spamming - in Test Server Feedback [original thread]
take the ability to link items in local away plain and simple. server lag would drop drasticly the second this happens.you would actually be able to jump in and out of jita for example
- by hackzor nstuff - at 2009.05.03 15:38:00
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74. top indy corps - in Science and Industry [original thread]
Edited by: hackzor nstuff on 02/05/2009 03:03:27 Originally by: Akita T I only heard good stuff so far about Halada's corp (he's kind of an industry-related forum legend if by chance you never heard of him yet), but I'm not exactly sur...
- by hackzor nstuff - at 2009.05.02 03:03:00
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75. yo im posting - in Crime and Punishment [original thread]
Originally by: Rawr Cristina well it's better than the other posts imo i love your sig how did you do it?
- by hackzor nstuff - at 2009.04.30 04:53:00
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76. Examples - in EVE Forum Experiments [original thread]
Edited by: hackzor nstuff on 30/04/2009 04:50:10 test hey got it the first try
- by hackzor nstuff - at 2009.04.30 04:49:00
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77. jove empire - in EVE General Discussion [original thread]
Originally by: Tag Heuer Originally by: Nathanial Victor let players become jove at 100mil SP (at the cost of those 100mil SP) ? .... This. Or at least a Death Knight. L...OO...LLLL
- by hackzor nstuff - at 2009.04.30 04:28:00
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78. jove empire - in EVE General Discussion [original thread]
so then there is no way to enter there space at all? and if that is so why keep it on the map its taking up space that could be better used for game development
- by hackzor nstuff - at 2009.04.29 21:38:00
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79. server status thread - in Player Features and Ideas Discussion [original thread]
just what it says a thread that is locked and can only be posted in by ccp that tells the player of any public reasons for down time,extended maintenance,and so on but is clearly labeled sever status and stickied to the top of the forums
- by hackzor nstuff - at 2009.04.18 12:51:00
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80. new blood - in Jita Park Speakers Corner [original thread]
You just wrote the main reason why EVE is best MMO around the proof is in numbers not your personal opinion
- by hackzor nstuff - at 2009.04.16 16:27:00
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